Put your boots on and grab a couple of friends – our first team-based game mode has just gone live!
Choose one of the three available players (for now), and play with your friends for the win in this team-based 5v5 mode! Exciting, isn’t it?
Each team in GO has one AI goalkeeper and up to five user-controlled outfield players. Each user controls one player, and your GOAL is to outscore the opposition over eight minutes to win the game. In case of a draw at full-time, the winner is decided by the Golden Goal (the first team to score wins).
With GO, we are confident that a reasonable five-player team size will help enhance this mode's availability while making it suitable for esports in the future. Aiming to provide a social and competitive game mode with minimal AI interference, GO offers fun!
GO is not another street football mode. Once fully released, GO will be simply football with smaller teams, on a slightly smaller-than-full-sized pitch, 90x60m to be precise.
When you create or join a GO game, you’ll find yourself on a rooftop pitch in Japan. Curious enough? Keep reading.
The building is the headquarters of Raccoon Ramen, a community-friendly company famous for its well-known ramen! So community-friendly, RR facilitates open-for-all sports tournaments and activities on their rooftop pitch and gym.
On most days, you’ll find Tanuki – Raccoon Ramen’s beloved mascot, hanging out on the pitch, cheering up the crowd.
There is a little more to this story, but we’ll probably reveal that later!
As a part of our development philosophy, we see playtests as an opportunity to work with our community to build the game you want.
This early release of GO will give our playtesters an idea of what’s to come and progress together. Most core mechanics and features are yet to be implemented, so go into the playtest with realistic expectations and enjoy scoring some nice goals with your friends. This is the first step in creating a truly innovative football game mode, and you are at the center of the development. For that, we are forever grateful.
If you want to get your hands on GO already, sign-up for the waitlist
How many players are there on each team in GO?
Each team consists of (up to) five users and one AI-controlled goalkeeper.
Why do you not have corners, throw-ins, free kicks, and penalties in GO?
This is simply a matter of the early state of GO. We intend to have all of these mechanics eventually.
Is there offside in GO?
Not yet, but there will be. So make sure to play those sneaky offside passes while you still have the chance!
What does Golden Goal mean?
Golden Goal is our chosen format when a game ends in a draw. During Golden Goal, the first team to score wins the game.
Can a game end in a draw?
In theory, yes, but it would require Golden Goal to proceed for 30 minutes without a team scoring, which is highly unlikely if the game is played as intended.
Do player stats have any effect on gameplay yet?
The following stats affect gameplay: pace, shooting, passing, and dribbling. Defending and physicality do not yet have any effect.
Will there be yellow and red cards in GO?
Yes, eventually, there will be. A red card will result in a short time-out for a user, where the opposition will play 5v4 (assuming full teams) during that time-out.
Why did my skill rating not update when I won a game?
Your game likely started with something other than the accepted team formats for skill rating updates: 2v2, 3v3, 4v4, or 5v5.
What is the starting skill rating in GO?
The starting skill rating of all users is 1000.
How do skill rating updates work?
Your skill rating will be updated depending on whether you win or lose the game and the difference in team rating between your team and the opponents’ team. The team rating is a pure average of all users’ skill ratings in a team.
Will my individual performance affect skill rating changes during a game?
With our current simple skill rating system, it will not, since it could compromise team performance if egoistic actions like scoring goals are rewarded. However, our skill rating system will be developed further, and as it becomes more advanced, it will likely also account for individual performance.
Can I switch teams after a game has started?
You can only switch teams before kick-off. After a game has started, you can no longer switch teams since users could use that to manipulate their skill rating.
Will there be any AI/NPC/Computer controlled players in GO?
Goalkeepers will be AI-controlled, and all outfield players are always user-controlled.
Can I start my own team in GOALS to play GO?
Not currently, but you can start a GO team in the future.
Which camera views are there to choose from in GO?
You can choose from two camera views: one with the ball as a focus point and one with your player as a focus point. Pressing the right analog stick lets you quickly switch between the camera views.
Can you control the keeper in GO?
No. In the future, you can request a pass from the keeper, but currently, the keeper will simply clear the ball automatically.
What are the recommended specs to play GOALS Pre-Alpha?
Since we are still in the early stages of production and GOALS progresses daily, no recommended specs are available yet. However, a dedicated GPU is recommended for a better experience.
Is this what the game will look like in the full release?
No, the game's current state is pre-alpha, and everything you see is a work in progress that represents our long-term vision.
Is it possible to join a GO game that already started?
No, as soon as kick-off has been taken, joining that game is no longer possible. The reason for this is to be unable to manipulate skill ratings by joining a winning team late.
How many users are required to start a GO game?
A minimum of one user and a maximum of 10 users are required. Only even matchups of 2v2, 3v3, 4v4, and 5v5 will result in skill rating updates.