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Gameplay-first, free-to-play,
multiplayer focused and esports ready football game

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patch notes
0.42.1

Release Notes:

  • Fix for issue with Triggered Runs selecting the wrong character
  • Increased walking auto-tackle radius from 20cm to 40cm
  • Fix for defenders that stop moving for short amounts of time in defending scenarios
  • Server performance improvements
  • Introduced high trap trajectories to fix issues with ball target height
  • Shortened the trap cooldown when trapping while charging a pass or a shot
  • Improvement to manual switching, making it more consistent
  • Fixed bug in 352-formation where the defending line stays very far back after kick-off
  • Improvements to triggered run activation
  • Fix for slide tackle impulses caused by incorrect stun plan