← Backpatch notes
patch notes
0.42.1
Release Notes:
- Fix for issue with Triggered Runs selecting the wrong character
- Increased walking auto-tackle radius from 20cm to 40cm
- Fix for defenders that stop moving for short amounts of time in defending scenarios
- Server performance improvements
- Introduced high trap trajectories to fix issues with ball target height
- Shortened the trap cooldown when trapping while charging a pass or a shot
- Improvement to manual switching, making it more consistent
- Fixed bug in 352-formation where the defending line stays very far back after kick-off
- Improvements to triggered run activation
- Fix for slide tackle impulses caused by incorrect stun plan