settings
Controls

Configure Controls

Choose how your controls are mapped.

- Standard → Default layout
- Alternate → Slight variation of standard where the left and right face buttons are inverted
- Custom → Remap controls to your preference

If you’re new, start with Standard or Alternate. If you want full control, Custom is the way to go.

Movement & Skills

Displays all:

- Offensive actions
- Defensive actions
- Input mappings (Controller & Keyboard/Mouse)

Use this section as a reference when learning mechanics or customizing controls.

Controller Vibration

Toggle controller vibration.

- On → Enables vibration feedback
- Off → Disables vibration

Useful if you prefer either immersion or a distraction-free experience.

Gameplay

Advanced Switch Type

Controls how manual player switching behaves.

Player Relative: Switches based on your currently selected player
Example: flick left = select player to the left of your player

Ball Relative: Switches based on the ball position
Example: flick left = select player to the left of the ball

Tip:
Player Relative = more predictable
Ball Relative = more context-aware

Auto Switch Type

Determines when the game automatically switches players for you.

Air Balls → Auto-switch only on aerial passes
Off → No automatic switching

Tip:
Use Air Balls for assistance
Use Off for full manual control

Pass Receiver Lock

Controls how long you can change pass direction while charging.

Late:
- Longer adjustment window
- More flexibility, but risk of accidental last-second changes

Early:
- Locks direction sooner
- More consistent, but less flexible

Tip:
Late = reactive play
Early = precise play

Camera

Preferred Camera

Choose your camera angle:

- Tele Broadcast
- Cinematic
- Wide
- Panoramic

Only Tele Broadcast allows further customization.

Camera Distance & Height
(Tele Broadcast only)

Adjust:
- Camera distance
- Camera height

Range: 0–10

Use this to find your ideal balance between:
- Visibility
- Player control

Camera Tilt

Adds dynamic camera tilting near the penalty area.
On: Camera tilts for more dramatic angles
Off: Camera remains stable

Tip:
On = more immersive
Off = more consistent visuals



Interface

Player Switch Indicator

This setting shows you exactly who you’ll switch to next. When it's On, you'll see both your active player indicator and a secondary one for your next switch. If it's Off, you'll only see the player you're currently controlling.

Tip:
On = better planning, good visual aid for new players
Off = cleaner screen, often not required for experience players

Overhead Shot Power Indicator

This setting puts a power bar right above your player while you're charging up an action. You can keep it Visible to see the bar over their head, or set it to Invisible if you prefer a cleaner look.

Tip:
Visible = better feedback
Invisible = cleaner visuals

Player Card Stats

This toggle shows the stats of selected players right in the heat of the match. Set it to Visible if you want to see the numbers for the players you and your opponent are controlling, or keep it Hidden to clear the display.

Tip:
Visible = useful information for player ability evaluation
Hidden = less clutter

Quick Chat

You can fire off preset messages during matches with this setting. Flip it to On to enable quick chat, or Off to keep the focus purely on the pitch.

Language

Choose your preferred language for the game.

The Big Picture

Settings in GOALS are built around one idea:

Control how the game feels without changing how it works.

Whether you want:
- Maximum control
- Increased predictability
- Minimal UI
- A more immersive experience

You can fine-tune the experience to match your style.