How GOALS delivers sustained, competitive esports performance on handheld PCs

When people think about competitive esports, they typically picture high-refresh-rate monitors, discrete GPUs, and desktop rigs with unconstrained power budgets. The reality of who is actually playing GOALS is more varied and more interesting.

News

GOALS is a free-to-play competitive football game, using our custom-built, patent-pending SENTEC simulation engine with Unreal® Engine for the presentation layer, designed for crossplay across PC, console, mobile, and handheld. During our playtests in alpha, hardware telemetry revealed something instructive: a meaningful share of our players were on hardware that many would consider obsolete, graphics cards dating back to 2013, and up to 9% of the player population on devices that fell into this category. Experience from other free-to-play titles suggests that number could climb toward 30% post-launch.

Read the full post at GPUOpen