Gameplay
- Movement: Improved responsiveness with smoother acceleration, turning, and more impactful Agility.
- Shooting: Reduced post hits, rebalanced lower-rated finishing, and added more shot variety.
- Trapping: Improved trap timing, pre-trap movement, and receiving positioning.
- Passing: Improved ground pass targeting for more reliable and consistent passing.
- Goalkeepers: Fixed a case where goalkeepers could unrealistically speed up during forward dives.
- Passing: Fixed an issue where invalid pass targets could cause passes back to the goalkeeper to fail.
UI
- Added a visual indicator for the second player press target.
Audio
- Reworked net sound effects with new audio content and implementation.