Patch notes
- Version 1.02.01

Check all the details of the Patch Notes - Version 1.02.01

News

5v5 Mode

Main features

  • Implemented the 5v5 Game Mode
  • 5v5 Quickplay is now available for everyone. Quickly jump into a 5v5 match against other users or squads
  • 5v5 Lobby Mode is now available for everyone. You can create custom lobbies and share the code with your friends or the rest of the community.
  • Social Menu: Available now in the Main Menu.
  • Create or join a squad with your friends or other community members.
  • The Squad leader will be able to either join a Custom Lobby or initiate the quickplay matchmaking to compete against other teams.
  • Introduced 36 new Challenges in the Featured tab exclusive for the 5v5 game mode.

5v5 Stability & Fixes

  • Disabled automatic bot fill-ups and turned off the "Any" player mode option by default.
  • Reordered and updated the quickchat radial with more useful tactical and team-only options.
  • Added a post-pause countdown timer and extended the pre-pause grace period to give players more preparation time.
  • Fixed an issue where non-party leaders would incorrectly see the "Play Again" button on the end-of-match screen.
  • Centered player names on the top HUD bar and fixed permanent bot name displays.
  • Updated lobby and quickplay game mode selection art.

Gameplay & AI

  • Lowered the sprint dribbling max speed penalty.
  • Increased the contextual sprint dribbling touch cadence.
  • Decreased the turn penalty on manual defending.
  • Increased Goalkeeper reaction time.
  • Less speed loss on turns while sprint dribbling.
  • Reduced the physical shoulder barge radius and halved the guaranteed physical tackle range to make defending more skill-based and rewarding.
  • Added a toggleable setting to preview an early version of real-time visual feedback for pass targeting during matches.
  • Reduced the radius for AI auto-tackles and fixed goalkeepers incorrectly triggering auto-tackles outside the penalty box.
  • Improved offensive AI positioning and run-tracking calculations to reduce crowding and clutter in the attacking third.

Stability & Bug Fixes

  • Fixed a server packet corruption bug that occurred when handling very high volume of cards that could cause connection errors with the server.
  • Updated in-game text localization files across multiple languages.

To further celebrate the playtest we have included a free Rare player in our Shop for everybody!

Get it know as it will be only available until the end of the Playtest!

  • Next week, we have a very special activation involving Adidas and some well-known faces in football gaming! Stay tuned for the 11th, as it will feature several in-game challenges and FREE exclusive kits that will last for a month! More details on the 11th of August!